CALL OF CTHULHU RPG

The Murderer of Thomas Fell
Thomas Fell has gone missing. For days no one in town has seen him. He hasn’t answered his phone. He hasn’t picked up his mail. His house has been dark. Where is he?
As friends, family, and co-workers of Thomas, you gather at his house to work together to unravel the mystery behind his disappearance and try to solve the question of what has happened to him in this not-so-classic "Who done it".
New players are welcome, if needed, I will have a quick rules-rundown before the session. Pregens will be provided with some customization before starting.
Saturday 8pm - Midnight
GM: Rob Biddle
Thomas Fell has gone missing. For days no one in town has seen him. He hasn’t answered his phone. He hasn’t picked up his mail. His house has been dark. Where is he?
As friends, family, and co-workers of Thomas, you gather at his house to work together to unravel the mystery behind his disappearance and try to solve the question of what has happened to him in this not-so-classic "Who done it".
New players are welcome, if needed, I will have a quick rules-rundown before the session. Pregens will be provided with some customization before starting.
Saturday 8pm - Midnight
GM: Rob Biddle

SHANGHAIED!
Kidnapped and force aboard a merchant vessel during the gold rush of the 1800s; our players discover adventure out in the Pacific Ocean and stumble upon a dark legacy during their voyage.
Toss in little bit of mythos, a few pirates, and a tribe of native islanders; and the result is a whole lot of sanity-blasting fun that should be a fun introduction to Call of Cthulhu for new players or an Easter-egg filled delight for the faithful. I'll have a quick rules rundown before starting.
Sunday 3-7pm
GM: Rob Biddle
Kidnapped and force aboard a merchant vessel during the gold rush of the 1800s; our players discover adventure out in the Pacific Ocean and stumble upon a dark legacy during their voyage.
Toss in little bit of mythos, a few pirates, and a tribe of native islanders; and the result is a whole lot of sanity-blasting fun that should be a fun introduction to Call of Cthulhu for new players or an Easter-egg filled delight for the faithful. I'll have a quick rules rundown before starting.
Sunday 3-7pm
GM: Rob Biddle